SI
Snail, Inc. (SNAL)·Q2 2025 Earnings Summary
Executive Summary
- Q2 2025 net revenues grew year over year to $22.19M but missed Wall Street consensus ($26.0M*), while bookings rose 18.5% to $27.1M; net loss swung to $(16.56)M largely due to a $12.9M valuation allowance against deferred tax assets .
- EPS of $(0.44) missed the consensus of $(0.01); EBITDA of $(2.4)M was below the $(0.125)M estimate, driven by higher cost of revenues and operating expenses .
- Engagement catalysts included the 10-year ARK anniversary and a June Steam Publisher Sale (daily unit sales 10.8x non-promo run-rate), plus 8M downloads of ARK: Survival Ascended via PS Plus in May .
- Strategic pivot: management formally announced a proprietary USD-backed stablecoin initiative (subsidiary formed, legal advisors engaged, ATM for reserves), positioning a dual-pronged strategy alongside core gaming .
What Went Well and What Went Wrong
What Went Well
- Bookings increased 18.5% YoY to $27.1M; total units sold rose 58.4% to ~2.1M, supported by June sale events and Lost Colony presale outperforming internal projections .
- ARK franchise momentum: 8M ASA downloads via PlayStation Plus in May; ASE Q2 units ~1,196,583 and ASA units ~807,065; ARK Mobile crossed 6.9M cumulative downloads .
- Steam Publisher Sale drove discovery and monetization: daily unit sales were 10.8x non-promotional periods; “steep discounts to date” reinvigorated back catalog and indie titles .
What Went Wrong
- Revenue and EPS missed consensus; EBITDA below expectations as cost of revenues and OpEx rose; GAAP loss driven by $12.9M tax valuation allowance .
- Deferred revenue increased (press release cites $3.7M impact in Q2), muting recognized revenue despite strong bookings; Bellwright revenue fell by $3.0M YoY .
- Product headwinds: Aquatica DLC issues required a rollback option, indicating quality challenges and potential near-term churn risk .
Financial Results
Consolidated KPIs vs Prior Periods
Actuals vs Wall Street Consensus (S&P Global)
Values marked with * are from S&P Global consensus. Values retrieved from S&P Global.
Franchise KPIs
Note: June Steam Publisher Sale drove daily unit sales to 10.8x non-promotional periods .
Guidance Changes
Earnings Call Themes & Trends
Management Commentary
- “Beyond our stablecoin initiative, our core gaming business continues to demonstrate strong momentum… Looking ahead… our teams are focused on preparing for the launch of ARK: Lost Colony… advancing a slate of indie titles” — Co-CEO Tony Tian .
- “We identified a unique opportunity… centered on the development and issuance of a proprietary U.S. dollar-backed stablecoin… We have… retained… legal advisors… and formed Snail Coins LLC” — CFO (prepared remarks summarizing initiative) .
- “This year's [Steam Publisher Sale] event drove daily unit sales 10.8 times the average non promotional periods in 2025… powerful discovery engines” — SVP Peter Kang .
- “Bookings rose by 18.5% to $27.1M and units sold increased by 58.4% to 2.1M for the quarter… pre-sale performance slightly exceeded our internal projections” — Co-CEO Tony Tian .
Q&A Highlights
- No Q&A session was conducted; the operator concluded the call after prepared remarks .
Estimates Context
- Q2 2025 results missed consensus: Revenue $22.19M vs $26.0M*; EPS $(0.44) vs $(0.01); EBITDA $(2.4)M vs $0.125M .
- Prior quarters: Q1 2025 beat on revenue ($20.11M vs $18.0M*), EPS beat (−$0.06 vs −$0.10*), EBITDA better than consensus (−$3.2M vs −$4.50M*) . Q4 2024 revenue beat ($26.21M vs $25.0M*), EPS missed ($0.03 vs $0.07*), EBITDA below consensus ($1.6M vs $3.74M*) .
Values marked with * are from S&P Global consensus. Values retrieved from S&P Global.
Key Takeaways for Investors
- Strong bookings and unit growth in Q2 signal robust underlying demand, driven by June promotions and Lost Colony presale; recognized revenue was dampened by higher deferred revenue .
- Material GAAP loss driven by a $12.9M valuation allowance; expect non-GAAP vs GAAP divergence to persist as bookings/deferrals and tax effects run through results .
- ARK ecosystem remains a traffic engine (ASE/ASA unit momentum; ASA PS Plus), providing near-term engagement and monetization catalysts ahead of Lost Colony .
- Operational risk surfaced around Aquatica DLC; management provided rollback branch and is working toward full resolution, which bears watching for user sentiment and monetization .
- Balance sheet shows negative stockholders’ equity ($(13.49)M) and elevated current liabilities; liquidity remained modest with $7.9M unrestricted cash at quarter end .
- Strategic optionality: stablecoin initiative could unlock new monetization/use cases over time; near term, execution milestones (partners, compliance, reserves) will drive narrative .
- With limited analyst coverage (# of estimates = 1), estimate dispersion is thin; expect models to adjust downward on Q2 miss and tax valuation impacts while recognizing bookings strength and content pipeline [GetEstimates].
Appendix: Non-GAAP Notes and Reconciliations
- Bookings reconcile to revenue plus change in deferred revenue: Q2 2025 revenue $22.2M and +$4.9M change in deferred revenue → bookings $27.1M; six months bookings $49.4M .
- EBITDA reconciliation provided (net loss, interest, taxes, D&A) with Q2 2025 EBITDA $(2.4)M and six months $(5.8)M .
Other Relevant Q2 2025 Press Releases
- No additional Q2 press releases were found in the period June 1–September 30, 2025 beyond the 8-K earnings release and call materials [ListDocuments Jun–Sep returned none].